flexbar super-detailed guidelines (for intermediate) provided below to download the latest version of support cwow1.5 updates. Local download a Local Download 2 at the beginning of the
Wow Gold first to say a few nonsense, anxious friends can jump directly from the text
first suggest that you start to see a little patience. Although I write something looks ugly and long, but I said that in order to be able to flexbarMore clearly that. Why it added a lot of nonsense. .
then suggest that you install a good flexbar into wow, and the game switches to windowed mode, so that will be more intuitive.
in this Guide. I will try to use the most simple and obvious, most understand the words. Because I am writing this in mind is to let more people understand flexbar, the use of flexbar.
not as certain minority played mf, hf, of the person within, whenever they mess with a lot of the English abbreviation, professional terminology fool.How to show how great their own.
I am most disgusted with is to see people burning the Warlock Shadow abbreviated as sb.
I remember a post on the discussion of warlock Shadow burn. Eyeful of sb, sb, sb ... ... people know the fills do not know people still think that owner incompetence, so much the wording of personal attack does not remove the posts ... ... Once in China, open discussion on the professional symposium. Organizers requested the meeting be in English, attended the meeting, Chen tight-run, resolutely in the hairWords used in Chinese, he said, I'm Chinese, I land in China, why not my mother tongue? English will be able to show how professional they have it?
pull a little bit far, they must come back.
write this guide I assume that people who used to see flexbar, 1:00 flexbar understand basic instructions and method of operation could have been the primary part of the beginning I would like to write on, but found that our beloved owner has been greatly bloodthirsty orange flexbar English Tutorial! (partially completed), the Department write I would like to be placed in primaryPoints things. So, if you do not know that flexbar, so strongly recommend you go take
ffxiv gil a look at the essay greatly orange post, and then turn around and see me in this guide, then you will find the original flexbar is so strong, far from the discordactionbars flow can be comparable to ... ... As for bigfoot, what is within what is Xiaoqiang, negligible.
writing this guide, I made reference to many other predecessors of the articles, found that many articles either direct translation of the countryOutside of the article, or else lose a configured file directly to you, that instructions are not, Teach One to fish, not as good as delegate to fish, so I would in my experience, insights Duxiechulai to share, so everyone will be able to create a consistent interface to their own personality.
guide will be divided into two parts,
first flexbar a detailed explanation of the syntax, highlighting headache conditions and events,
Second, the vast majority of orders flexbar note (second page).
as well as some additional - Part ISub: Grammar and event Conditions Action
all flexbar commands by three-part ~
Action Action object of the event object conditions, the conditions of the event object
each flexbar tells flexbar when the command is condition is when the incident occurred, then the action will be the implementation of
(well,, I admit that I spent a little bit you can not read theWords, a little headache, but please a little patience, we must explain it in detail below)
------------------------------ -------------------------------------------------- --------------------------------------
Overview:
an analogy to, a very simple a command
/ flexbar show button = 1 on the screen the command button 1
this show is the action button = 1 is the object of action no events, no conditions
If I did not want to display a button, but display button 2 , then click the button = 1 changed slightly
/ flexbar show button = 2
this in relation to the above command is to move the object has changed ljz322ljz322 again, if I did not want to display two buttons, but to hide the button 2 to change it to show what strategy
/ flexbar hide button = 2
this in relation to the above command is to change the
further action is slightly more complex , plus one incident, when the button the skills to enter a cool (cooldownstart) when the button a hidden
/ flexbar hide button = 1 on = 'cooldownstart'target = 1
phrase in the on = '' is to tell flexbar single quotes in the content is hidden button to trigger an event, target = 1 is to specify the event object is button 1
If the change-point. When the button to complete the skills of a cool (cooldownmet) when the button 1 shows,
how like? Should know how to write to?
/ flexbar show button =1 on = 'cooldownmet' target = 1
If you understand, then you understand the word of events should be clearly told me the same?
ok, now can be further complicated point, and we still
terms of accession that the above command, and now I want players in a state of war when the button 1 into the cooling time, a hidden button
/ flexbar hide button = 1 on ='cooldownstart' target = 1 if = 'affectingcombat player'
a bit confused? Never mind, we may come and go look at:
now my request is not a player in a state of war time. But my team-mate in a state of war, when
/ flexbar hide button = 1 on = 'cooldownstart' target = 1 if = 'affectingcombat party1 'ljz322
kind of a little bit to understand how to? Conditions, the specific syntax is a little part of the trouble, I will explain after the specialized real
ok come, we tend to want to achieve this end, when the button one time to begin cooling, a hidden button, when the button a cooling completed, and the then Department and a state of war when the button 1 shows, how? Will be written to?
2 command:
/ flexbar show button = 1 on = 'cooldownmet' target = 1 if = 'affectingcombat player'
/ flexbar hide button = 1 on = 'cooldownstart' target = 1
how like? Is not found flexbar very powerful,,
but you will probably find this problem. HowYao Sometimes I entered a state of war, and the button has been completed the cooling, but it does not show a button?
This would involve the relationship between events and conditions of the
_____________________________________________________________ _______________
events Conditions Action:
flexbarLies in the use of powerful events and conditions on the judge to achieve the personalized interface that is based on the different circumstances to adjust the button on the screen display, thus making the arrangement of buttons can be very simple and personalized, (and also flexbar can be used to judge the event and conditions of the macros and scripts to automatically make a move. this is something. In this Guide. We do not discuss)
What is the event conditions actions?
a nutshell is that when the event happens, flexbar openOnly to determine whether the conditions set, if set up, then the action will be executed
give real-life examples
you have an alarm clock, alarm clock on Sundays you have to make the 7:00 bell rang
a clock, you set the week day 7 o'clock in the ring if the flexbar if this
Wow Gold Europe is a command, a statement, one you told kinds: I want you to Sunday 7:00 ring.
arrived, Sunday 7:00, the bell is flexbar implementation of this result.
the bell of theIs the action,
to Sunday to 7 o'clock. One is the event. One is the condition
(7 1st. Anshuang a friend pointed out that a big mistake here. ~ Made a change ~~~~~ very grateful. ~ Hope that more like a friend like a Anshuang)
if the hard - felxbar to go inside, then move
can be divided into two kinds of situations
1. Put to the Sunday as the incident has to 7:00 as the kinds of conditions, because Sunday is the
ljz322In the Sunday 6 12:00 accessible.
Well, Sunday 6, 0:00 into Sunday when flexbar will determine whether the current time is 7:00, 7:00 is certainly not the kinds of pull. So, the bell of this action will never be executed, that is, bell will never ring
2. Put to the Sunday as a condition to 7 o'clock every day as the incident
less time 1-7 points, flexbar will judge whether the time is Sunday, then to Sunday, species will beRing, and also to achieve what you want to achieve a
So, we need to reach to 7 pm Sunday when the bell rang for this goal, we must take time to 7:00 as a condition to the no to Sunday as the event
(thank the 14 House made such a good example)
(7 1st. Anshuang a friend pointed out that a big mistake here. ~ made a change ~~~~~ very grateful. ~ hope that more like a Anshuang a friend is like a)
retrospect, an overview of some of the issues raisedljz322 first Note that this two commands:
code: [copy to clipboard] / flexbar show button = 1 on = 'cooldownmet' target = 1 if = 'affectingcombat player'
/ flexbar show button = 1 on = 'startcombat 'target =' player 'if =' not incooldown 1 'ljz322 (this two sentence' cooldownmet 'target = 1 and' not incooldown 1 'are equivalent, all that button to complete a cooling means
affectingcombat player and 'startcombat' are equivalent, and refer to a state of combat, the reason there will be two kinds of different formulations is that in the event and conditionsThe syntax is not the same, the specific wording of the back talk, and now you remember that they two are equivalent can be had)
At first sight, it seems that two are the same meaning, are saying that when the button a cooling, and the player is in combat when the display button 1
fact not the case here involves the specific role of events and conditions of the. . If the events and conditions are the same meaning words. The author of that flexbar neuropathy, the same thing to be divided into two written. . Because flexbar the author of a very powerful, of course not neuropathy, so the eventAnd conditions there is a difference between the difference between
Where?
To sum up, that is to switch the event to trigger action, on condition that triggers action to determine whether the state
that specific point, or before the sentence is that when the event happens, flexbar began to determine whether the conditions for the establishment, if set up, then the Actions will be executed
this sentence is crucial, multi-read several times, good
/ flexbar show button = 1 on = 'cooldownmet' target = 1 if = 'affectingcombat player'
means that when the player is in a state of war when the button a complete cooling, then the display button 1
flexbar is the actual operation is so . If the button to complete the cooling, then the trigger flexbar to start determining whether the player in combat state. If the. Then show button 1
/ flexbar show button = 1 on = 'startcombat' target = 'player' if = '(not incooldown 1)'
refers to the completion of a cooling in the button when the player is in combat, then the display button 1
flexbar is the actual operation is this. If the player is in combat, then the trigger button to start determining whether the flexbar complete cooling. If yes. Then show button 1
a
happye life button is to complete the cooling as a trigger switch, put into a state of war as to whether the conditions for the implementation of
action is just another one in turn,
should now be well aware of the?
ok to turn around and still have to achieve that purpose: When the button 1 starts to cool, when a hidden button, when the button a cool finish, and the Department and a state of war was a time when a show
button should now be aware of an overview of some of that two orders areWhat is not to achieve our goal to put an advance? Should be written so perfectly the
code: [copy to clipboard] / flexbar show button = 1 on = 'startcombat' target = 'player' if = 'not incooldown 1'
/ flexbar hide button = 1 on = ' cooldownstart 'target = 1
------------------
specific syntax description:
flexbar the specific syntax of the command, (this is not all. in the newer versions of flexbar also provides a delay function.. Of course, this is something)
/ flexbar Action on = 'event' targer = 'event object' if = 'conditions, the conditions of the object'
1. Object-specific syntax:
(for convenience write-only command some of the other parts of the object on the omitted)
first hit a few
button = 1
for example, refers to the object of button 1
group = 1
refers to the object for the group 1
button = 1-22
refers to the object of button 1 Dao 22
button = [1 4 10]
refers to the object as a button 1, button 4, button 10
wise friend should know how to write a put?
NOTE points:
1. For example, a row of buttons can be written in 1-2222-342-34 this
2. Several different objects can be enclosed in single parentheses separated by a space between for example, [1 4 10] [player targer] The wording of
3. The wording of the condition of objects are a special case, the following will describe ljz322ljz322 concrete objects which can refer to the guidelines of the second part of
2. The specific terms of the syntax:
(the same convenience in terms of write-only command some of the other parts of the omitted)
personal views. Condition is the essence of flexbar. So, would say that a detailed point
say
if = 'affectingcombat player'
4 Ge NotesIntended to point
1. On condition that must use enclosed in single quotes''ljz322 2. The goal is to figure as long as the condition of single brackets enclosed
3. If the conditions are goal is to character is not a number then the reuse should enclosed in double quotation marks
4. If the condition is not objective then was to add a single bracket is just empty the contents of the brackets
attention ~ ~ flexbar were strong, it is becauseCondition that can be used with, or, non-judged
example
if = 'affectingcombat player and incooldown 1'
role in a state of combat and button 1 when the cooling. Condition is
if = 'affectingcombat player or incooldown lt; 1 'ljz322 role in a state of combat, or a cooling when the button. As long as there is a condition holds true, then the conditions on the establishment of
if = 'not incooldown 1'
when the button is not state when the Department and the cooling conditions on the establishment of
multiple conditions can also be judged
textile art example if = 'affectingcombat player or (incooldown 1 andenoughmana 1) 'ljz322 attention to the conditions of the order of single brackets () enclosed in the [next] code: [copy to clipboard] / flexbar show button = 1 on =' cooldownmet 'target = 1 if = 'affectingcombat player'
/ flexbarshow button = 1 on = 'startcombat' target = 'player' if = 'not incooldown 1'
(this two sentence 'cooldownmet' target = 1 and 'not incooldown 1' are equivalent, are refers to the completion of cooling the meaning of a button
affectingcombat player and 'startcombat 'are equivalent, and refer to a state of combat, the reason there will be two kinds of different writing events and conditions, because the syntax is not the same, the specific wording of the back talk, and now you remember that they two are so efficiency can be had)
At first sight, it seems that two are the same meaning, are saying that when the button a cooling, and the player is in combat when the display button 1
fact not the case here involves the events and conditions, the specific role of the. . If the events and conditions are the same meaning words. That the author of the nervous flexbarDisease, the same thing to be divided into two written. . Because flexbar the author of a very powerful, of course not neuropathy, so there is a distinction between events and conditions, the difference between the
Where?
To sum up, that is to switch the event to trigger action, on condition that triggers action to determine whether the state
that specific point, or before the sentence is that when the event happens, flexbar began to determine whether the conditions for the establishment, if set up, then the Actions will be executed
This sentence is the key to, Multi-read several times, good
/ flexbar show button = 1 on = 'cooldownmet' target = 1 if = 'affectingcombat player'
means that when the player is in a state of war when the button a complete cooling, So button 1
flexbar shows the actual operation of the case. If the button to complete the cooling, then the trigger to start determining play flexbarHouse is in combat state. If the. Then show button 1
/ flexbar show button = 1 on = 'startcombat' target = 'player' if = '(not incooldown 1)'
refers to the completion of a cooling in the button when the player is in combat , then the display button 1
flexbar is the actual operation of the case. If the player is in combat, thenYao trigger button to start determining whether the flexbar complete cooling. If yes. Then show button 1
a button is to complete the cooling as a trigger switch, put into a state of war, as to whether the conditions for the implementation of action
just turn the other one is
should now be well aware of the?
ok to turn around and still have to achieve that purpose: When the button 1 starts to cool, when a hidden button, when the button a cool finish, and the War Department and thenWhen fighting the state of button 1 shows an overview of
should now be aware of that part of the two pre-order Why does not achieve our goal of bring? Should be written so perfectly the
code: [copy to clipboard] / flexbar show button = 1 on = 'startcombat' target = 'player' if = 'not incooldown 1'
/ flexbar hide button = 1 on = 'cooldownstart' target = 1
------------------
specific syntax description:
flexbar the specific syntax of the command, and (This is not all. in the newer versions of flexbar also provides a delay function.. Of course, this is something)
/ flexbar Action on = 'event' targer = 'event object' if = 'conditions, the conditions of the object'
1. Object-specific syntax:
(for convenience write-only command some of the other parts of the object on the omitted)
first hit a few
button = 1
for example, refers to the object of button 1
group = 1
refers to the object for the group 1
button = 1-22
refers to the object of button 1 Dao 22
button = [1 4 10]
refers to the
wow map addon object of button 1, button 4, button 10
friends should be aware of how clever writing to?
NOTE points:
1. For example, a row of buttons can be written in 1-2222-342-34 this
2. Several different objects can be enclosed in single parentheses separated by a space between for example, [1 4 10] [player targer] The wording of
3. The wording of the condition of objects are a special case, the following will describe the specific objects
which can refer to the guidelines of the second part of
2. The specific terms of the syntax:
(the same convenience in terms of write-only command some of the other parts of the omitted)
personal views. Condition is the essence of flexbar. So, would say that a detailed point
say
if = 'affectingcombat player'
4 Ge attention to points
1. On condition that must use enclosed in single quotes''ljz322 2. The goal is to figure as long as the condition of single brackets enclosed
3. If the conditions are goal is to character is not a number then the reuse should enclosed in double quotation marks
4. If the condition is not objective then was to add a single bracket is just empty the contents of the bracketsljz322
attention ~ ~ flexbar were strong because the conditions can be used with, or, non-judged
example
if = 'affectingcombat player and incooldown 1'
role in a state of combat and the button a cooling time. Condition is
if = 'affectingcombat player or incooldown 1 'ljz322 role in a state of combat, or a cooling when the button. As long as there is a condition holds true, then the conditions on the establishment of
if = 'not incooldown 1'
when the button is not state when the Department and the cooling conditions on the establishment of
multiple conditions can also be judged
For example if = 'affectingcombat player
Reliable Wow Gold or (incooldown 1 andenoughmana 1)'
attention to the conditions of the order of single brackets () enclosed in the [next]
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